miauu's Modifiers Presets allows you to create presets for almost all modifiers available in 3ds Max.
The UI of the tool is embedded into the modifiers' UI.
You can create as many presets as you want. Each preset can have its own custom notes(comments).
The presets can be used across multiple instances of 3ds Max.
Some modifiers, like all FFD modifiers, allow creation of presets, but when a preset is applied nothing happens.
For some modifiers, which accept textures, like Displace modifier,
the path to the applied textures and the applied maps will not be saved in the preset.
Not supported modifiers are:
Edit Poly, Edit Mesh, Edit Spline, Edit Patch, Physique, Trim/Extend, Delete Spline, Cross Section, Fillet/Chamfer, Patch Select,
FFD Select, UVW Mapping Add, Spline Select, Attribute Holder, Surface Select, ,Displacement Approx, Delete Patch, Delete Mesh,
SurfaceMapper, Displace Mesh Binding, Surface Mapper(WSM), Displace Mesh(WSM)
v. 1.0
First release